Whyville.net was launched in 1999 as a virtual city for engaging young people in constructive educational activities while promoting socially responsible behavior. The citizens of Whyville interact with each other while participating in activities that range from science and math to art, civics, and economics.
Whyville works directly with the Getty, NASA, the School Nutrition Association, and Woods Hole Oceanographic Institution to bring educational content to kids. The game is free of charge but features corporate sponsors such as the automaker Scion who advertises thru minigames and other in-game items. Whyvilles currency is Clams, which can be earned and spent in a variety of ways. Alternatively, Clams can also be purchased via credit card.
We noticed that Whyville is in the hand of female players – which made us wonder if male players find the educational mini games to time intensive and therefore rather turn on their consoles to enjoy simpler games…? No offense boys - we still love you…
If your child is (only) used to Xbox360 and PS3 graphics, prepare him or her for a trip back in time. Whyville truly shows it’s age when it comes to graphical presentation. The game offers a live chat and in order to keep the chat safe, players must take a chat license test and parents must print, sign and then fax or mail a chat form for their kids.
Overall, we recommend Whyville because of its educational content wrapped in an online gaming community. And as long as Whyville does not sell out to corporate sponsors, we are willing to accept its simple graphics.
Watch our KidConfidence Video Review below.




